   0.000 2021-02-14 16:52:27; Factorio 1.1.21 (build 58049, linux64, steam)
   0.047 Operating system: Linux (ManjaroLinux 20.2.1)
   0.047 Program arguments: "/storage/SamsungSSD1TB/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio" "--join-game-by-steam-id" "76561198117761293" 
   0.047 Read data path: /storage/SamsungSSD1TB/SteamLibrary/steamapps/common/Factorio/data
   0.047 Write data path: /home/blue/.factorio [142197/479187MB]
   0.047 Binaries path: /storage/SamsungSSD1TB/SteamLibrary/steamapps/common/Factorio/bin
   0.057 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor, 16 cores, RAM: 32077 MB]
   0.057 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=/usr/share/xsessions/plasma XDG_SESSION_DESKTOP=KDE XDG_CURRENT_DESKTOP=KDE __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.057 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.120 Available displays: 3
   0.121  [0]: 24G2W1G4 24" - {[1920,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 144Hz}
   0.121  [1]: 24G2W1G4 24" - {[3840,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 144Hz}
   0.121  [2]: 24G2W1G4 24" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 144Hz}
   0.244 Initialised OpenGL:[2] AMD Radeon RX 5700 XT (NAVI10, DRM 3.40.0, 5.10.15-1-MANJARO, LLVM 11.0.1); driver: 4.6 (Core Profile) Mesa 20.3.4
   0.245   [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
   0.245   [Version] 4.6
   0.245 Graphics settings preset: very-high
   0.245   Dedicated video memory size 8192 MB
   0.285 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.285                   [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.290 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.414 Loading mod settings informatron 0.2.1 (settings.lua)
   0.414 Loading mod settings Todo-List 19.1.0 (settings.lua)
   0.414 Loading mod settings IndustrialRevolution 2.1.1 (settings.lua)
   0.416 Loading mod core 0.0.0 (data.lua)
   0.513 Loading mod base 1.1.21 (data.lua)
   0.740 Loading mod DeadlockLargerLamp 1.5.0 (data.lua)
   0.842 Loading mod informatron 0.2.1 (data.lua)
   0.946 Loading mod Todo-List 19.1.0 (data.lua)
   1.049 Loading mod IndustrialRevolution 2.1.1 (data.lua)
   1.230 Loading mod base 1.1.21 (data-updates.lua)
   1.335 Loading mod IndustrialRevolution 2.1.1 (data-updates.lua)
   1.534 Loading mod DeadlockLargerLamp 1.5.0 (data-final-fixes.lua)
   1.639 Loading mod IndustrialRevolution 2.1.1 (data-final-fixes.lua)
   4.574 Checksum for core: 1905034584
   4.574 Checksum of base: 1503457007
   4.574 Checksum of DeadlockLargerLamp: 4210112940
   4.574 Checksum of informatron: 289324318
   4.574 Checksum of Todo-List: 3021069362
   4.574 Checksum of IndustrialRevolution: 2179872182
   4.771 Prototype list checksum: 1683417730
   4.817 Loading sounds...
   4.848 Info PlayerData.cpp:73: Local player-data.json unavailable
   4.849 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1613292722
   4.966 Initial atlas bitmap size is 16384
   4.993 Created atlas bitmap 16384x16376 [none]
   5.020 Created atlas bitmap 16384x16372 [none]
   5.021 Created atlas bitmap 16384x2628 [none]
   5.021 Created atlas bitmap 8192x4188 [decal]
   5.022 Created atlas bitmap 16384x5792 [low-object]
   5.022 Created atlas bitmap 8192x4368 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.023 Created atlas bitmap 16384x6400 [terrain, mipmap, linear-minification, linear-mip-level]
   5.023 Created atlas bitmap 4096x3264 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   5.023 Created atlas bitmap 4096x1840 [smoke, mipmap, linear-minification, linear-magnification]
   5.023 Created atlas bitmap 4096x3088 [mipmap]
   5.024 Created atlas bitmap 8192x3440 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   5.024 Created atlas bitmap 8192x1496 [alpha-mask]
   5.054 Created atlas bitmap 16384x16384 [shadow, linear-magnification, alpha-mask]
   5.055 Created atlas bitmap 16384x976 [shadow, linear-magnification, alpha-mask]
   5.055 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   5.055 Created atlas bitmap 2048x368 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   5.063 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   5.722 Parallel Sprite Loader initialized (threads: 15)
  11.229 Sprites loaded
  11.240 Generated mipmaps (4) for atlas [4] of size 16384x5792   
  11.242 Generated mipmaps (3) for atlas [5] of size 8192x4368   
  11.244 Generated mipmaps (3) for atlas [6] of size 16384x6400   
  11.244 Generated mipmaps (3) for atlas [7] of size 4096x3264   
  11.245 Generated mipmaps (3) for atlas [8] of size 4096x1840   
  11.263 Generated mipmaps (3) for atlas [9] of size 4096x3088   
  11.264 Generated mipmaps (5) for atlas [10] of size 8192x3440   
  11.265 Generated mipmaps (3) for atlas [14] of size 8192x2352   
  11.279 Custom mipmaps uploaded.
  11.318 Custom inputs active: 7
  11.431 Factorio initialised
  11.433 Steam Storage Quota: 4061/4768
  11.433 Info AppManagerStates.cpp:967: Connecting to game: STEAM ID:({76561198117761293})
  11.433 Joining game STEAM ID:({76561198117761293})
  11.433 Info UDPSocket.cpp:33: Opening socket
  11.435 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  11.671 Connection refused
  11.671 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
  11.671 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  11.671 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
  13.919 Info AuthServerConnector.cpp:99: Received key from auth server.
  13.919 Info UDPSocket.cpp:218: Closing socket
  13.919 Info UDPSocket.cpp:248: Socket closed
  13.919 Joining game STEAM ID:({76561198117761293})
  13.919 Info UDPSocket.cpp:33: Opening socket
  13.919 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  14.087 Connection refused
  14.088 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
  14.088 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  14.089 Info UDPSocket.cpp:218: Closing socket
  14.089 Info UDPSocket.cpp:248: Socket closed
  18.841 Joining game STEAM ID:({76561198117761293})
  18.841 Info UDPSocket.cpp:33: Opening socket
  18.841 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  19.020 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
  19.022 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  19.022 Info ClientRouter.cpp:222: ConnectionAccepted
  19.104 Downloading file /home/blue/.factorio/temp/auxiliary-data (147 B, 1 blocks)
  19.168 Finished download (0 s, 147 B, 2.2 kB/s)
  19.287 Info ClientMultiplayerManager.cpp:768: Received mapReadyForDownload
  19.287 Downloading file /home/blue/.factorio/temp/mp-download.zip (910929 B, 1811 blocks)
  19.292 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  21.160 Finished download (1 s, 910 kB, 486 kB/s)
  21.172 Info ClientMultiplayerManager.cpp:748: updateTick(4294967295) map download finished creating scenario
  21.172 Loading map /home/blue/.factorio/temp/mp-download.zip: 910929 bytes.
  21.172 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  21.183 Loading level.dat: 1956361 bytes.
  21.188 Info Scenario.cpp:197: Map version 1.1.21-0
  21.216 Loading script.dat: 623 bytes.
  21.218 Checksum for script /home/blue/.factorio/temp/currently-playing/control.lua: 14231613
  21.219 Checksum for script __DeadlockLargerLamp__/control.lua: 217305035
  21.221 Checksum for script __informatron__/control.lua: 791590929
  21.225 Checksum for script __Todo-List__/control.lua: 3227430772
  21.233 Checksum for script __IndustrialRevolution__/control.lua: 2390661311
  21.237 Info ClientMultiplayerManager.cpp:588: UpdateTick(12702) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  21.440 Info ClientMultiplayerManager.cpp:588: UpdateTick(12832) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  21.537 Info ClientMultiplayerManager.cpp:588: UpdateTick(12832) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  21.621 Info GameActionHandler.cpp:4965: UpdateTick (12837) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create) 
  21.704 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12841) serverCRC(2942215790) localCRC(2625515567)
  21.704 Info ClientMultiplayerManager.cpp:588: UpdateTick(12842) changing state from(InGame) to(DesyncedWaitingForMap)
  21.721 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12842) serverCRC(3164730169) localCRC(2407622008)
  21.737 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12843) serverCRC(2864155605) localCRC(2576817556)
  21.754 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12844) serverCRC(783771361) localCRC(496496800)
  21.770 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12845) serverCRC(356022207) localCRC(639164926)
  21.788 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12846) serverCRC(3940364595) localCRC(3657279346)
  21.804 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12847) serverCRC(4150888258) localCRC(3293122819)
  21.821 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12848) serverCRC(8935348) localCRC(866697717)
  21.837 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12849) serverCRC(3823302606) localCRC(3502399887)
  21.854 Info ClientMultiplayerManager.cpp:762: updateTick(12851) received player (1) desynced
  21.854 Downloading file /home/blue/.factorio/temp/auxiliary-data (147 B, 1 blocks)
  21.854 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12850) serverCRC(2258134954) localCRC(3048796651)
  21.870 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(12851) serverCRC(70503523) localCRC(924015138)
  21.978 Finished download (0 s, 147 B, 1.1 kB/s)
  22.137 Info ClientMultiplayerManager.cpp:768: Received mapReadyForDownload
  22.138 Info ClientMultiplayerManager.cpp:588: UpdateTick(12853) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
  22.139 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
  22.257 Info BlueprintShelf.cpp:720: Saving blueprint storage.
  22.332 Downloading file /home/blue/.factorio/temp/mp-download.zip (1901581 B, 3781 blocks)
  22.333 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
  28.021 Finished download (5 s, 1.9 MB, 334 kB/s)
  28.042 Info ClientMultiplayerManager.cpp:748: updateTick(4294967295) map download finished creating scenario
  28.042 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
  28.164 Info ParallelDesyncReportCreator.cpp:65: Created desync report
  28.170 Info ClientMultiplayerManager.cpp:146: Disconnecting multiplayer connection. Reason: Desynced.
  28.170 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
  28.187 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
  28.320 Error ClientMultiplayerManager.cpp:100: MultiplayerManager failed: "Desynced."
  28.321 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
  28.321 Info ClientMultiplayerManager.cpp:909: Disconnect notification for peer (1)
  38.749 Info SystemUtil.cpp:547: Started /usr/bin/xdg-open; trampoline PID: 50787
  38.773 Info ChildProcessAgent.cpp:60: Child 50787 exited with return value 0
  44.232 Info UDPSocket.cpp:218: Closing socket
  44.232 Info UDPSocket.cpp:248: Socket closed
  44.232 Joining game STEAM ID:({76561198117761293})
  44.232 Info UDPSocket.cpp:33: Opening socket
  44.232 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  44.387 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
  44.387 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  44.387 Info ClientRouter.cpp:222: ConnectionAccepted
  44.437 Downloading file /home/blue/.factorio/temp/auxiliary-data (147 B, 1 blocks)
  44.489 Finished download (0 s, 147 B, 2.8 kB/s)
  44.637 Info ClientMultiplayerManager.cpp:768: Received mapReadyForDownload
  44.637 Downloading file /home/blue/.factorio/temp/mp-download.zip (936567 B, 1862 blocks)
  44.638 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  44.638 Warning ClientMultiplayerManager.cpp:790: receivedScriptChecksums isn't empty when download starting.
  46.471 Finished download (1 s, 936 kB, 510 kB/s)
  46.489 Info ClientMultiplayerManager.cpp:748: updateTick(4294967295) map download finished creating scenario
  46.489 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  46.489 Loading map /home/blue/.factorio/temp/mp-download.zip: 936567 bytes.
  46.498 Loading level.dat: 2024184 bytes.
  46.503 Info Scenario.cpp:197: Map version 1.1.21-0
  46.528 Loading script.dat: 706 bytes.
  46.530 Checksum for script /home/blue/.factorio/temp/currently-playing/control.lua: 14231613
  46.531 Checksum for script __DeadlockLargerLamp__/control.lua: 217305035
  46.532 Checksum for script __informatron__/control.lua: 791590929
  46.535 Checksum for script __Todo-List__/control.lua: 3227430772
  46.543 Checksum for script __IndustrialRevolution__/control.lua: 2390661311
  46.555 Info ClientMultiplayerManager.cpp:588: UpdateTick(14190) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  46.755 Info ClientMultiplayerManager.cpp:588: UpdateTick(14318) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  46.887 Info ClientMultiplayerManager.cpp:588: UpdateTick(14318) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  47.004 Info GameActionHandler.cpp:4965: UpdateTick (14325) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 
  53.137 Info ClientSynchronizer.cpp:331: Latency changed to (45)
  63.120 Info ClientSynchronizer.cpp:331: Latency changed to (17)
  68.121 Info ClientSynchronizer.cpp:331: Latency changed to (16)
  73.887 Info ClientMultiplayerManager.cpp:146: Disconnecting multiplayer connection. Reason: Quit.
  73.887 Info ClientMultiplayerManager.cpp:588: UpdateTick(15940) changing state from(InGame) to(DisconnectScheduled)
  73.887 Info ClientMultiplayerManager.cpp:588: UpdateTick(15940) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
  73.987 Info ClientMultiplayerManager.cpp:588: UpdateTick(15940) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
  73.987 Info ClientMultiplayerManager.cpp:909: Disconnect notification for peer (2)
  73.998 Info UDPSocket.cpp:218: Closing socket
  73.998 Info UDPSocket.cpp:248: Socket closed
 126.904 Info AppManagerStates.cpp:980: Coinnecting to game: STEAM ID:({76561198117761293})
 126.904 Joining game STEAM ID:({76561198117761293})
 126.904 Info UDPSocket.cpp:33: Opening socket
 126.904 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 127.171 Connection refused
 127.171 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 127.171 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 127.171 Info SteamContext.cpp:475: Leaving lobby...
 127.171 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=4
 128.586 Info AuthServerConnector.cpp:99: Received key from auth server.
 128.586 Info UDPSocket.cpp:218: Closing socket
 128.586 Info UDPSocket.cpp:248: Socket closed
 128.586 Joining game STEAM ID:({76561198117761293})
 128.586 Info UDPSocket.cpp:33: Opening socket
 128.586 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 128.720 Connection refused
 128.720 Info ClientMultiplayerManager.cpp:207: Quitting multiplayer connection.
 128.720 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
 128.721 Info UDPSocket.cpp:218: Closing socket
 128.721 Info UDPSocket.cpp:248: Socket closed
 131.324 Joining game STEAM ID:({76561198117761293})
 131.324 Info UDPSocket.cpp:33: Opening socket
 131.325 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
 131.487 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from STEAM ID:({76561198117761293}): invalid state (WaitingForAccept) for packet type
 131.487 Info ClientSynchronizer.cpp:32: Initialized Synchronizer local peer(1) latency(32).
 131.488 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 131.488 Info ClientRouter.cpp:222: ConnectionAccepted
 131.687 Downloading file /home/blue/.factorio/temp/auxiliary-data (147 B, 1 blocks)
 131.745 Finished download (0 s, 147 B, 2.5 kB/s)
 131.920 Info ClientMultiplayerManager.cpp:768: Received mapReadyForDownload
 131.921 Downloading file /home/blue/.factorio/temp/mp-download.zip (894263 B, 1778 blocks)
 131.921 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 133.639 Finished download (1 s, 894 kB, 520 kB/s)
 133.656 Info ClientMultiplayerManager.cpp:748: updateTick(4294967295) map download finished creating scenario
 133.656 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 133.656 Loading map /home/blue/.factorio/temp/mp-download.zip: 894263 bytes.
 133.675 Loading level.dat: 1645647 bytes.
 133.678 Info Scenario.cpp:197: Map version 1.1.21-0
 133.711 Loading script.dat: 515 bytes.
 133.713 Checksum for script /home/blue/.factorio/temp/currently-playing/control.lua: 14231613
 133.714 Checksum for script __DeadlockLargerLamp__/control.lua: 217305035
 133.715 Checksum for script __informatron__/control.lua: 791590929
 133.718 Checksum for script __Todo-List__/control.lua: 3227430772
 133.726 Checksum for script __IndustrialRevolution__/control.lua: 2390661311
 133.737 Info ClientMultiplayerManager.cpp:588: UpdateTick(946) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 133.938 Info ClientMultiplayerManager.cpp:588: UpdateTick(1069) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 134.071 Info ClientMultiplayerManager.cpp:588: UpdateTick(1069) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 134.171 Info GameActionHandler.cpp:4965: UpdateTick (1075) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create) 
 136.287 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1201) serverCRC(428888999) localCRC(3212951374)
 136.287 Info ClientMultiplayerManager.cpp:588: UpdateTick(1202) changing state from(InGame) to(DesyncedWaitingForMap)
 136.304 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1202) serverCRC(4123562988) localCRC(1406762757)
 136.321 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1203) serverCRC(1397942082) localCRC(4114811819)
 136.337 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1204) serverCRC(2030634795) localCRC(3742952386)
 136.354 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1205) serverCRC(3741978406) localCRC(2031870927)
 136.371 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1206) serverCRC(3544495110) localCRC(1968527599)
 136.387 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1207) serverCRC(2453586103) localCRC(875506782)
 136.404 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1208) serverCRC(2277822749) localCRC(567623156)
 136.421 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1209) serverCRC(1222101793) localCRC(4005963720)
 136.437 Info ClientMultiplayerManager.cpp:762: updateTick(1211) received player (1) desynced
 136.437 Downloading file /home/blue/.factorio/temp/auxiliary-data (147 B, 1 blocks)
 136.437 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1210) serverCRC(922915211) localCRC(2433973602)
 136.454 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1211) serverCRC(2206853559) localCRC(630719838)
 136.470 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1212) serverCRC(2132139418) localCRC(3640930675)
 136.487 Error GameActionHandler.cpp:3516: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(1213) serverCRC(3731484234) localCRC(2021130915)
 136.500 Finished download (0 s, 147 B, 2.3 kB/s)
 136.671 Info ClientMultiplayerManager.cpp:768: Received mapReadyForDownload
 136.671 Info ClientMultiplayerManager.cpp:588: UpdateTick(1215) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 136.672 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 136.836 Downloading file /home/blue/.factorio/temp/mp-download.zip (1854858 B, 3688 blocks)
 136.836 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 140.806 Finished download (3 s, 1.8 MB, 467 kB/s)
 140.825 Info ClientMultiplayerManager.cpp:748: updateTick(4294967295) map download finished creating scenario
 140.825 Info ClientMultiplayerManager.cpp:588: UpdateTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
